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244 Students

Description

What Will You Learn?

  • Build a Side-Scrolling Shooter Game in Unity from Scratch
  • Creating Enemies
  • Aiming and Shooting in Unity
  • Use MagicaVoxel and Photoshop for Graphics and Effects
  • How to Think like a Game Designer

Requirements

  • Download and Install Unity Game Engine 2017
  • Adobe Photoshop CC
  • MagicaVoxel and Adobe Photoshop CC
  • NFT Certificate
  • 72 Lessons
  • Advanced
  • English
  • 4.2 Rating
  • +100 XP

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Curriculum

Course consist of total 13h 13min of content, in total.

Section 2: Shooting
1:07:33
Game Camera
11:54
Shooting Bullets
23:46
Particle Effects
09:38
Multiple Bullets
05:41
Charging Bullets
16:34
Section 3: Enemies - Part 1
1:34:25
Base Enemy Class
12:30
Hurt Animation
21:03
Killing Effect
06:21
Destroying Particle System
05:15
Walking Enemy
16:47
Knockback Effect
20:56
Physic Materials
06:22
Collision Improvements
05:11
Section 4: Enemies - Part 2
1:33:55
FlameThrower Enemy
16:35
Flames
08:36
Shooter Enemy
17:28
Enemy Bullet
08:02
Spawn Enemy Bullets
12:22
Burst Fire
08:48
Shooter Enemy Adjustment
03:40
Turrets
18:24
Section 5: Doors and buttons
55:35
Doors
17:10
Button
19:00
Trigger Elements
04:58
Timed Button
14:27
Section 6: Platforms and Teleport
1:04:32
Moving Platforms
19:25
Teleporter
14:42
Teleporter Loop
06:27
Triggering Teleporters
10:53
Triggering Platforms
13:05
Section 7: Cutscenes and Powerups
1:04:52
Cutscene Trigger
21:13
Input Lock
08:57
Powerups
13:56
Powerup Routine
12:57
Super Charge Powerup
03:30
Invicibilty Powerup
04:19
Section 8: Interface - Part 1
1:08:23
Canvas
18:54
Health and Time texts
20:58
Designing the Powerup bar
08:51
Events
06:57
Animating the Power up Bar
12:43
Section 9: Interface - Part 2
53:16
Cutscene Animations
24:44
Pausing the Game
17:50
Scene Navigation
10:42
Section 10: MagicaVoxel Crash Course
11:27
Introduction
02:22
MagicaVoxel Tools Crash Course
09:05
Section 11: Assets
41:36
Floor
09:55
Platform
08:21
Rock Block
05:05
Button
05:56
Teleporter
05:13
Gate
07:06
Section 12: Cityscape
49:06
Background
07:20
Background Painting
20:47
City Layering
07:36
Sky Colouring
06:49
Background Colours
06:34
Section 13: Asset colouring
48:44
Floor Paint
11:26
Moving Platform Paint
06:10
Button Paint
02:39
Destructible Cube Paint
10:06
Teleporter Paint
09:11
Gate Paint
09:12
Section 14: Project export
10:45
Exporting
02:16
OBJ to FBX
08:29

About the Instructor

John Bura

Web/App/Game Developer

John Bura is a popular education instructor with more than 15 years of experience. Started programming games from 1997, now he has over 20 years of experience in this field. Also, he is a founder of Mammoth Interactive – a game development studio that produces XBOX 360, iPad, iPhone, Android, HTML 5, ad-games and more. In total, Mammoth Interactive has helped over 30,000 people to learn new skills. Till now, John Bura has contributed to 40 commercial games ranking at the top 10 in the App store. He is also providing consulting services on game and level design, project management, and programming.

John holds a Bachelor's degree from the University of Calgary. He loves to workout, enjoys cycling and playing ultimate Frisbee.

So don’t miss a chance to learn from this amazing instructor. On BitDegree, you can choose from various John Bura’s courses to take your knowledge to the next level. John will teach you programming languages like Python, CSS, HTML, JavaScript, and others.

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