🚨 Time is Running Out: Reserve Your Spot in the Lucky Draw & Claim Rewards! START NOW
watching now
84 Students

Description

What Will You Learn?

  • Build a Professional and Addictive Game with Unity
  • Draw Your Own Graphics in No Time, Without Any Artistical Skills
  • Program the Code Logic Yourself, Without Having to Hire a Developer
  • Publish the Game Yourself to iTunes App Store
  • Publish the Game Yourself on Google Play

Requirements

  • Windows PC, or MAC OS, or Linux
  • Download and Install Unity
  • Adobe Photoshop or GIMP
  • NFT Certificate
  • 65 Lessons
  • Beginner
  • English
  • 4.4 Rating
  • +100 XP

Share Course on Social media

Curriculum

Course consist of total 6h 14min of content, in total.

Section 1: Lectures
4:27:39
Adding Physics to the Ball
01:52
Creating the 2D ball with an image editor
02:58
Adding 2D Physics to the ball and floor
02:55
Getting the ball to stop after touching the floor
04:54
Programming the ball upward jump
09:01
Defining the collection of allowed colors
06:05
Randomly assigning ball color
07:11
Creating the first obstacle
03:10
Checking for a collision between ball and obstacle
03:23
Programming the right and wrong color collision
07:37
Checking for the correct color
02:27
Programming the bar horizontal movement
08:27
Adding multicolor bars to the horizontal obstacle
05:19
Programming the ball max speed
04:52
Creating multiple obstacles with prefabs
03:09
Creating obstacles with quadrilateral shapes
05:00
Programming object rotating around their center of gravity
04:08
Building Triangular shapes
05:21
Adding the rotation to the triangular shapes
02:46
Building the Cross shape and make it rotate
03:02
Building the circular tube in the Image Editor (Photoshop)
05:28
Designing the multicolor circular shape in Unity
07:04
Adding the Star checkpoint to increase score
04:29
Programming the player score
05:46
Displaying score with UI canvas and Text controls
04:00
Adding star checkpoint to each shape
07:25
Adding the star checkpoint to multiple shapes
06:29
Adding star checkpoint on circle
01:55
Drawing the color switch component
01:42
Building the color switcher component
05:45
Programming the ball color switch part 1
07:19
Programming the ball color switch part 2
05:38
Adding the color switcher to different shape objects
03:42
Updating the shape prebafs with color shifter components
10:39
Designing the Main Menu panel in Unity
04:23
Programming the Game Launch function
05:36
Freezing the ball prior to tapping the screen
08:20
Building the Game Over logic
09:20
Working on the Game Restart logic
08:36
Making complex multi shapes
04:24
Make improvements to the overall gameplay
01:26
Drawing the game app icon
03:49
Adding the game settings
01:37
Compiling the game for iPhones
02:19
The iOS dev license
04:05
Configuring the app in iTunes Connect
05:25
Publishing to the Google Play store
11:44
Adding advertising networks - Ad Banner Google Admob
15:34
Section 2: Improving video effects
1:46:22
Adding the camera shake effect on game over
10:11
Improving the score feedback
15:08
How to share app on Twitter using Unity 5
13:04
Unity How to make cool menu buttons
03:21
Unity Keep track and show high score
13:23
Unity add a reward system for high scores
06:48
Unity reward system User Interface
05:56
Unity add a reward system for high scores (part 1)
06:48
Unity Displaying the new rewards on game over
06:48
Unity Adding glowing neon effect to your game
04:11
Unity How to play sound effects and background music for video games
16:33
Unity Adding glowing neon effect to your game
04:11

About the Instructor

Yohann Taieb

Apps/Games Developer

Yohann Taieb is an expert in mobile game programming, reskinning and app flipping. He has more than 10 years of experience working as an instructor in college, where he taught Apple Watch Development, iOS11, iPhone Development, Swift 3, Photoshop for programmers, Unity 3D, Pixel Art, and Android.

Yohann received his Bachelor of Science in Computer Science from FIU University.

Throughout his career, he’s made more than 100 mobile games and apps that you can find in the Apple App Store and the Android Store. Such expertise allows him to teach people how to make apps. Yohann Taieb has helped more than 50k students to publish their apps and reach the top spots.

On BitDegree, learning from this instructor, you can get a clear understanding of game development. Yohann Taieb will teach you how to use Unity from the ground up. Under his guidance, anyone will be able to learn how to make a game with ease. Choose the best Yohann Taieb courses and expand your knowledge in no time!

See All Instructor Courses

Course reviews