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GamerCoin GHX

GamerCoin Price (GHX)
$0.0703
1.35% Buy GHX Now

0.0000209 ETH

0.000000714 BTC

Buy GHX Now
Low: $0.0680
High: $0.0721
24h
Market Cap
$45,685,720
1.35%
Fully Diluted Market Cap
$56,793,912
1.35%
Volume
24h
$1,077,430
27.16%
Volume / Market Cap
0.0236
Circulating Supply
649,965,123 GHX
Max Supply
--
Total Supply
808,000,000
Price History for GamerCoin (GHX)
Date Open High Low Close Volume Market Cap
Nov 20, 2024 $0.0702 $0.0709 $0.0684 $0.0687 $1,399,736 $44,665,055
Nov 19, 2024 $0.0710 $0.0724 $0.0695 $0.0702 $2,095,973 $45,619,056
Nov 18, 2024 $0.0691 $0.0730 $0.0678 $0.0710 $1,745,449 $46,179,183
Nov 17, 2024 $0.0702 $0.0738 $0.0683 $0.0691 $2,533,339 $44,939,566
Nov 16, 2024 $0.0692 $0.0725 $0.0684 $0.0702 $2,091,073 $45,641,835
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Date Open High Low Close Volume Market Cap

On this day

November 21

GamerCoin GHX
Today
$0.0703
|
2023 (11 months ago)
$0.0057
|
2022 (1 year ago)
$0.0108
|
2021 (2 years ago)
$0.1164

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Current market Price of a specific cryptocurrency.

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The cryptocurrency's market Price changes in percent within the last 24 hours (1 day).

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The highest historical cryptocurrency value.

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The lowest historical cryptocurrency value.

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Market Capitalization is the overall value of all coins/tokens that have been mined or issued until now and are in circulation (not locked). It's similar to the stock markets' Free-Float Capitalization.

Market Capitalization = Circulating Supply x Current Price.

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Market Capitalization is the overall value of all coins/tokens that have been mined or issued until now and are in circulation (not locked). It's similar to the stock markets' Free-Float Capitalization.

Market Capitalization = Circulating Supply x Current Price.

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FDMC is the Market Cap if the Maximum Supply of a coin/token was entirely in circulation.

FDMC = Max Supply x Current Price.

Note: if Maximum Supply is not available or limitless, Total Supply is used to calculate the value. FDMC will be undefined and marked as "--" if no form of Supply is available.

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FDMC is the Market Cap if the Maximum Supply of a coin/token was entirely in circulation.

FDMC = Max Supply x Current Price.

Note: if Maximum Supply is not available or limitless, Total Supply is used to calculate the value. FDMC will be undefined and marked as "--" if no form of Supply is available.

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It is a quantitative metric calculating how many individual units of specific cryptocurrency coins/tokens were traded (bought & sold) within the last 24 hours. It's a direct cryptocurrency's supply & demand indicator, and is purely related to its market price.

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It is a quantitative metric calculating how many individual units of specific cryptocurrency coins/tokens were traded (bought & sold) within the last 24 hours. It's a direct cryptocurrency's supply & demand indicator, and is purely related to its market price.

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The current cryptocurrency Market Capitalization Dominance among all other cryptocurrencies in the market.

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The ratio of Volume and Market Capitalization values.

The ratio of Volume and Market Capitalization values.

Publicly circulating amount of specific cryptocurrency coins/tokens that were mined or issued to date, and are not locked/staked (are available to be traded publicly).

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Verified Data

GamerCoin project's Circulating Supply has been verified and is equal to:

Circulating Supply

649,965,123 GHX

The absolute theoretical maximum number of coins/tokens that is coded and will ever exist in the cryptocurrency's lifetime. Similar to stock market's Fully Diluted Shares.

Note: Max Supply will be undefined and marked as "--" if project owners did not verify / provide any data.

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The quantity of all coins/tokens that have ever been issued (even if the coins are locked), minus all coins/tokens that have been removed from circulation (burned). The Total Supply is similar to stock market's Outstanding Shares.

Total Supply = All Issued Coins - Burned Coins.

Note: Total Supply will be undefined and marked as "--" if project owners did not verify / provide any data.

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