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Mad Viking Games MVG

Mad Viking Games Price (MVG)
$0.0003
4.79% Buy MVG Now

0.0000000902 ETH

0.00000000308 BTC

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Low: $0.0003
High: $0.0003
24h
Market Cap
$1,645,126
4.79%
Fully Diluted Market Cap
$2,265,623
4.79%
Volume
24h
$0
283.75%
Volume / Market Cap
0.00
Circulating Supply
5,445,939,000 MVG
Max Supply
--
Total Supply
7,500,000,000

Mad Viking Games Popularity Metric Analysis

By analyzing Mad Viking Games social media signals, you can instantly see how active, community-involved and popular the company is. Looking at Mad Viking Games X statistics, it’s clear that the brand has 10,830 followers, which is considered to be a quite small follower base. On the other hand, Mad Viking Games is following 49 X accounts. It’s important to note that Mad Viking Games has posted 218 tweets since it joined X on May 05, 2021, which shows the brand’s level of involvement and proactiveness.

Looking at Mad Viking Games Telegram stats, the project has 1,992 members. Mad Viking Games currently has 0 monthly organic visitors to its website, which is quite a low amount of traffic. The company’s Ahrefs Rank is 5,201,028, and the Website Domain Rating is 29 - both of these metrics are deemed as average.

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Current market Price of a specific cryptocurrency.

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The cryptocurrency's market Price changes in percent within the last 24 hours (1 day).

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The highest historical cryptocurrency value.

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The lowest historical cryptocurrency value.

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Market Capitalization is the overall value of all coins/tokens that have been mined or issued until now and are in circulation (not locked). It's similar to the stock markets' Free-Float Capitalization.

Market Capitalization = Circulating Supply x Current Price.

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Market Capitalization is the overall value of all coins/tokens that have been mined or issued until now and are in circulation (not locked). It's similar to the stock markets' Free-Float Capitalization.

Market Capitalization = Circulating Supply x Current Price.

Learn this metric

FDMC is the Market Cap if the Maximum Supply of a coin/token was entirely in circulation.

FDMC = Max Supply x Current Price.

Note: if Maximum Supply is not available or limitless, Total Supply is used to calculate the value. FDMC will be undefined and marked as "--" if no form of Supply is available.

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FDMC is the Market Cap if the Maximum Supply of a coin/token was entirely in circulation.

FDMC = Max Supply x Current Price.

Note: if Maximum Supply is not available or limitless, Total Supply is used to calculate the value. FDMC will be undefined and marked as "--" if no form of Supply is available.

Learn this metric

It is a quantitative metric calculating how many individual units of specific cryptocurrency coins/tokens were traded (bought & sold) within the last 24 hours. It's a direct cryptocurrency's supply & demand indicator, and is purely related to its market price.

Learn this metric

It is a quantitative metric calculating how many individual units of specific cryptocurrency coins/tokens were traded (bought & sold) within the last 24 hours. It's a direct cryptocurrency's supply & demand indicator, and is purely related to its market price.

Learn this metric

The current cryptocurrency Market Capitalization Dominance among all other cryptocurrencies in the market.

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The ratio of Volume and Market Capitalization values.

The ratio of Volume and Market Capitalization values.

Publicly circulating amount of specific cryptocurrency coins/tokens that were mined or issued to date, and are not locked/staked (are available to be traded publicly).

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Verified Data

Mad Viking Games project's Circulating Supply has been verified and is equal to:

Circulating Supply

0 MVG

Unverified Data

Mad Viking Games project's Market Cap has not been verified. However, according to the Mad Viking Games self-reported data Market Cap is equal to:

Circulating Supply

5,445,939,000 MVG

Market Cap

$1,645,126

Unverified Data

Mad Viking Games project's Market Cap has not been verified. However, according to the Mad Viking Games self-reported data Market Cap is equal to:

Circulating Supply

5,445,939,000 MVG

Market Cap

$1,645,126

Unverified Data

Mad Viking Games project's Circulating Supply has not been verified. However, according to the Mad Viking Games self-reported data Circulating Supply is equal to:

Circulating Supply

5,445,939,000 MVG

Market Cap

$1,645,126

Unverified Data

Mad Viking Games project's Circulating Supply has not been verified. However, according to the Mad Viking Games self-reported data Circulating Supply is equal to:

Circulating Supply

5,445,939,000 MVG

Market Cap

$1,645,126

Unverified Data

Mad Viking Games project's Circulating Supply has not been verified. However, according to the Mad Viking Games self-reported data Circulating Supply is equal to:

Circulating Supply

5,445,939,000 MVG

Market Cap

$1,645,126

Unverified Data

Mad Viking Games project's Circulating Supply has not been verified. However, according to the Mad Viking Games self-reported data Circulating Supply is equal to:

Circulating Supply

5,445,939,000 MVG

Market Cap

$1,645,126

Unverified Data

Mad Viking Games project's Circulating Supply has not been verified. However, according to the Mad Viking Games self-reported data Circulating Supply is equal to:

Circulating Supply

5,445,939,000 MVG

Market Cap

$1,645,126

The absolute theoretical maximum number of coins/tokens that is coded and will ever exist in the cryptocurrency's lifetime. Similar to stock market's Fully Diluted Shares.

Note: Max Supply will be undefined and marked as "--" if project owners did not verify / provide any data.

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The quantity of all coins/tokens that have ever been issued (even if the coins are locked), minus all coins/tokens that have been removed from circulation (burned). The Total Supply is similar to stock market's Outstanding Shares.

Total Supply = All Issued Coins - Burned Coins.

Note: Total Supply will be undefined and marked as "--" if project owners did not verify / provide any data.

Learn this metric
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